
It is developed by a community of programmers, artists, academics interested in 3D modeling of characters. MakeHuman is an open source 3D computer graphics software middleware designed for the prototyping of photo realistic humanoids. This project has extensively used Blender along with Three.js export/import script, to design the morph targets and then export the models in three.js format. It's free and open-source software, released under the GNU GPL licence. Blender is available for Linux, Mac OS X and Windows and has a large world-wide community.Blender can be used freely for any purpose, including commercial use and distribution. Blender 2.70īlender is an open source 3D application for modeling, animation, rendering, compositing, video editing and game creation. The source code is hosted in a repository on GitHub. Three.js scripts may be used in conjunction with the HTML5 canvas element, SVG or WebGL. Three.js is a lightweight cross-browser JavaScript library/API used to create and display animated 3D computer graphics on a Web browser. UCSCharacter.js-Contains the functions to render call the model data and render it using three.js library.It also has functions to listen to the slider changes and update the body visualiser model as required.Īdditional Softwares and Libraries Used Three.js.detector.js-Detects the windows resolution and adapts the visualiser’s resolution as per that.

-Developed by, allows to create sliders and gui for the visualiser.

