

While it is fairly easy to switch the console back and forth between its Developer and Retail Modes, both modes cannot be active at the same time. Additionally, a console in Developer Mode cannot play retail Xbox games. Users must register their console with Microsoft and pay a one-time fee of US$20. First and foremost, getting an Xbox Series S into Developer Mode isn’t straightforward. There are some hiccups (like GoldenEye 007 for the Nintendo 64), but it seems that most titles run at a steady framerate without issue.

The Xbox Series S runs several notoriously difficult-to-emulate games like Star Wars: Rogue Squadron 2 (GameCube), Panzer Dragoon Zwei (Sega Saturn), and Skies of Arcadia (Sega Dreamcast) fluidly. Highlights include the Dolphin emulator (for Nintendo GameCube and Wii games), the Beetle emulator (for Sega Saturn games), the Reicast emulator (for Sega Dreamcast games), and more. YouTuber Modern Vintage Gamer tested several emulators on his Xbox Series S via Retro Arch. Once Retro Arch is installed, it’s a simple matter to configure controls and add ROMs. After setting the Xbox Series S into Developer Mode, users can install the Unified Windows Platform (UWP) version of Retro Arch through the console’s web browser. Thanks to the console’s Developer Mode, some intrepid coders have gotten the popular emulator frontend Retro Arch to run on the console. The Xbox Series S is by far the weakest console of the current generation, but there’s a new trick up its sleeve that may entice some gamers, particularly those interested in emulating retro consoles.
